Monday, September 12, 2011

Chapter 3 - Instructional Software


Instructional software serves one of five teaching functions.  Software packages may have multiple functions therefore teachers may have to analyze a package to ensure it meets their specific teaching needs.

Drill-and-Practice
Tutorial Software
  • An entire instructional sequence on a particular topic 
  • Can be used without additional help or materials   
  • Linear tutorials deliver direct instruction in a sequence of explanation, practice and feedback to all students regardless of performance   
  • Branching tutorials direct students along different paths depending  their mastery of the material
Simulations
  • Computerized models of real or imagined systems designed to teach how the systems work
  • Physical simulations teach students to manipulate processes represented on the screen 
  • Iterative simulations speed up or slow down processes and allow students to observe changes as they unfold
  • Physical and Iterative science simulations available from BBC Schools at http://www.bbc.co.uk/schools/scienceclips/index_flash.shtml
  • Procedural simulations teach the proper sequence of steps to perform certain procedures
Instructional Games
  • Instructional games add game-like rules or competition to learning activities
  • Similar to drills or simulations with appealing formats and activities
  • Instructional math games available at:  http://www.aplusmath.com/games/
Problem-Solving Software
  • Designed specifically for developing problem-solving skills
  • Require students to observe, recall information, sequence, analyze, make predictions and inferences, and draw conclusions
  • May focus on mathematics or science content-area problems 
  • May take a content-free approach
Integrated Learning Systems
  • Computer-based instruction with reports of student progress 
  • Combine drill-and-practice, tutorials, simulations, problem-solving, reference and tool software 
  • Each lesson  tied to specific objectives 
  • Lessons are integrated into the standard curriculum 
  • Teacher monitors student progress though reports that indicate  lessons completed,  percentage of accuracy,  time spent on a lesson and test,  pretest and post-test data
  • May be accessed through a networked server or downloaded from the Internet

Roblyer, M. D. and Doering, A. H. (2010).  Integrating Technology into Teaching.   Boston, MA: Pearson Education, Inc.

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